using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Windows.Threading;
using ChatController;
using ChatController.HauptKlassen;

namespace ownChat
{
    /// <summary>
    /// Interaktionslogik für ChatEmojisView.xaml
    /// </summary>
    public partial class ChatEmojisView
    {

        private ChatEmoji _emojii; 

        public ChatEmojisView(ChatMainControl chatMainControler)
        {
            InitializeComponent();

           
            cem.InitChatView(chatMainControler);
            
        }


        private void ChatEmojisView_OnFocusableChanged(object sender, EventArgs e)
        {

            if (ChatEmojiView.Visibility == Visibility.Visible)
            {
                ChatEmojiView.Visibility = Visibility.Collapsed;
            }
        }
        
    }
}
