using BS.SharedLauncher.Update;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;
namespace BS.SharedLauncher.DataContract
{
public class UpdateFileResponse : LauncherResponse
public UpdateFileResponse()
}
public UpdateFileResponse(bool success) : base(success)
[DataMember]
public byte[] FileData { get; set; }